Tuesday 13 October 2015

Retopology is fun

It isn't. That was a lie. But it is necessary if I ever want to get round to painting my model, that's where all the fun is. I'm about 70% complete with the retopology so I'm pretty on point to my time schedule. Here's the sculpt below.






The retopo is coming along nicely as you can see. Maybe another day left on it, if that. Then it's just a matter of unwrapping and figuring out the materials in relation to the brief. We get two 2k sheets. I'll use one on the skin for subsurface scattering and a more believable skin shader and the other for everything else. I'll texture the whole thing in substance painter and hopefully it'll look really nice.

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